Design Statement

My approach to this design started off with analyzing the script to see what these characters present themselves in terms of wealth, status, and their relationship to the house. I came to the conclusion that the family appears to be wealthy but not in an exaggerated sense where they appear to live in a mansion, but just enough that it should be able to translate to the audience. I then dove into historical research making sure that the design itself is based around real trends at the time, as well as trends in the countryside of Kent specifically. For this project I chose a mesh of colonial revival with hints of early modernism. When it comes to design it is always a bit harder to directly translate a one hundred percent period accurate design that the audience will immediately understand, so by meshing the two aesthetics it gets the point across and effectively demonstrates the where of the story. The house plays a big role in the show, it is clear that the house is a pretty big part of the story which ties itself to the three main characters. I chose an aesthetic that conveniently seems to contrast with the bitterness and mess in which the characters carry themselves with. The colors being soft contrasting with the dark themes of the show, still when comedy occurs and it doesn’t affect the overall feel of the show because of the lightness of the design. The house feels lived in, but not homey, the house is adapted, but still holds the memories from the past.

Research Images

1/4'' Scale Model Shots

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Skylight